DAMIEN ZEMANEK
C# TECHNICAL PROGRAMMER

Internal middleware pipeline system with: fluent-api step composition, immutable context delivery, async execution optionality, explicit before/short-circuit/after resolving designed to keep gameplay logic modular, testible, and easy to evolve
FEATURES
Construct middleware pipelines via fluent-api builder
Order and re-order pipeline steps in a modular way
Type-safe, immutable context passing that acts as a snapshot avoiding mid-pipeline runtime discrepancies
Short-Circuit avaliable steps that terminate pipeline execution based on custom predicates
Resolver integration for each and every step: before, after, and during a potential short-circuit
Resolver avaliable functionality increasing modularity and extensibility
Async specific resolve options during pipeline execution (Waiting, TimedGates)

[ In Progress]

[ In Progress]
